Rocket Juice Games
Based in Taiwan, Taipei

Founding date:
August 31th, 2016


Press / Business contact:

Neon Tail Facebook
Rocket Juice Games Twitter
Rocket Juice Games Facebook


Neon Tail is an open world roller skating game where you follow a young girl’s adventures and save the streets of Bluepulse City from dimensional disaster.
She will meet many colorful characters and explore many fantastic locations of the city, from its various districts (shopping, business, residential etc) to its subways and sewers, to the unknown planes of existence.
The game is inspired by the urban dynamism of Jet Set Radio, the character development, narration, and emotional connections from Life is Strange, and the open world freedom from new gen Batmans.


  • Plot missions
  • Side Missions
  • Unique roller skating controls
  • Fantastic sci fi city to explore
  • Free roaming activities
  • Explosive soundtracks
  • Memorable characters, playable and NPCs
  • Interesting Collectibles



Neon Tail
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About Rocket Juice Games

We are a tiny team of 3 full time Indie Games makers based in Taiwan.

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Feili is the overall game maker, he has worked on many games as a 3D artist and later on as a producer, such as Ghost Recon Future Soldier, Rayman Origins, Exalight, and less known titles. His passion for video games led him to go through everything video games touches. Coding, writing, Game Design, 3D Modeling, Animations, Music / Sound design, UI, Concept Arts, team management, and other dark arts. More about me here!

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Leo is a 3D Artist, he came from the movie industry and worked on several animations titles such as Star Wars Rebels, Star Wars Detours, Dragons the TV series and Final Fantasy XIV. He has a big passion for games in general. He models, skin and rigs 3D characters and environments, and helps a lot with the testing and level designs.

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Yun Yang

Yun Yang come from a completely different industry, but has experience with business and a true passion for video games. He is responsible for the business development, marketing, and negotiating. He works on Level designs and Game Design.

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